Showing posts with label Second Sight Publishing. Show all posts
Showing posts with label Second Sight Publishing. Show all posts

Tuesday, 26 September 2023

C.H.E.S.S. #3 - Second Sight Publishing

C.H.E.S.S. No. 3, September 2021
Previously described as ‘G.I Joe meets the Agents of Shield’ it is doubtful that either Don Levine or Joss Whedon’s action-packed franchises ever truly matched the utterly enthralling high-octane shenanigans seen within Issue Three of “C.H.E.S.S.” Indeed, whether the comic’s readers are mesmerised by all the dirty dealings which take place before Yumi and their hit squad strike, or simply ensorcelled by Alex De-Gruchy’s subsequent pulse-pounding punch-up once it becomes clear to Blowtorch’s team-mates that their presence in Philosopher’s Walk is known to their enemies, few within this twenty-two page periodical’s audience will have been able to put the book down until it was completely finished.

Foremost of this hooks has to be the publication’s opening and the writer’s well-paced build-up featuring poor Footpath’s deadly interrogation at the hands of her captors. Marking out the seemingly hapless Rowan Kelly Moore’s demise as a real possibility if their supposedly covert military mission fails, it is not difficult to imagine many a bibliophile actually holding their breath as each of the titular team’s roster quietly confirm their assault positions as a large, cuddly Panda bear carrying a harmless-looking yellow balloon nonchalantly dances its way towards one of the operatives.

Delightfully though, Alfred Paige’s creations aren’t simply concerned with a mass, heavily muscled melee either, due to a couple of subplots prodigiously playing out during the scintillating smackdown. Debatably the most bewitching of these surrounds an assassination attempt upon the man behind C.H.E.S.S. in Avery’s Arlington-based home - which involves a partially snake-faced killer who takes many a sock to the jaw (and stab to the chest) before finally being laid low. However, the notion of masked hoodlums blasting their way into Takashi Nakadai’s headquarters and snatching one of the weapons manufacturer’s armed guards is not to be sniffed at either; especially when the outrageously brave move occurs during Footpath’s attempted escape.

Fiendishly depicting all this slaughter and mayhem with gleeful relish is William Allan Reyes, whose excellent pencils do a great job of highlighting both the painful apprehension on Moore’s sweat-drenched face as she endures Scarlette’s telepathy and some electric shock treatment, as well the determination upon Pinpoint to defeat his opponent and help support his fellow team-mates; “Well, here you go! My head’s not the kinda place you wanna go poking around in, lady.”

The regular cover art of "C.H.E.S.S." #3 by William Allen Reyes

Tuesday, 31 January 2023

Blowtorch #3 - Second Sight Publishing

BLOWTORCH No. 3, March 2022
Despite creator Alfred Paige’s understandable upset at this comic being two pages short due to “a printing error”, there’s still arguably plenty of pulse-pounding pugilism to enjoy in Issue Three of “Blowtorch”, courtesy of its publication-long punch-up, an utterly insane car chase to the steps of a Mesoamerican pyramid, and simply stunning, purposely planned plane crash. Indeed, for those bibliophiles who like their senses to be persistently assailed by eye-winching socks to the jaw and catastrophic explosions Alex De-Gruchy’s adrenalin-fuelled plot has all their bases covered; “Stay down, ladies. This is probably only gonna get messier.”

Furthermore, there’s a good deal of banter to be enjoyed between both this book’s titular character and mean-spirited partner Pinpoint, as well as with its main masked antagonist Davenport. Rather neatly inserted amidst all the sense-shattering shenanigans, these tense verbal exchanges actually provide some much-needed exposition as to why Avery Davis’ two top C.H.E.S.S. black ops agents are at something of a distinct disadvantage in trying the capture their formidable target alive – especially once Blowtorch quite foolishly makes “the middleman” aware of their mission’s overriding objective.

Setting aside all the bone-crunching blows, showers of hot lead and high-octane antics, this comic’s narrative also provides some nice interpersonal development between Richard Kinkaid and James Washington, as the two widely contrasting team-mates temporarily set aside their differences with one another so as to semi-successfully conclude their latest assignment. Such growth is debatably quite unusual when it comes to action-focused storylines, so Pinpoint’s eventual begrudging acceptance of Blowtorch as squad leader is one of the highlights of the twenty-page periodical.

Perhaps therefore this book’s sole quibble lies with some of J.C. Grande’s over-enthusiastic layouts, which are occasionally so crammed full of debris and destruction, that it makes it difficult to discern who is hitting who. These exuberantly pencilled and heavily inked panels prove particularly frustrating to navigate when it comes to some of the scenes depicting Infrared’s no-holds barred battle with a similarly souped-up automaton, as both robots appear quite similar in their appearance as they brutally batter their way through a series of walls, ceilings and other steel-supported structures. Indeed somewhat disconcertingly, it may well take some fans a few read-throughs of the fight's final stages to fully gather which android actually won.

Creator/Story: Alfred Paige, Plots/Writer: Alex De-Gruchy, and Pencils & Inks: J.C. Grande

Wednesday, 3 November 2021

Lady Freedom #3 - Second Sight Publishing

LADY FREEDOM No. 3, September 2021
Starting with a marvellously dramatic opening from “the past” which features the all-powerful Echelon finally coming face-to-face with the enigmatic Tomorrow Man on the defeated planet of Na’mus, Issue Three of “Lady Freedom” certainly appears to be about to embark upon a truly titanic tale of near omnipotent super-beings brutally battering one another into next week. However, despite such a pulse-pounding bout of earth-shaking pugilism undeniably taking place between the two cosmic heavyweights, a lot of what occurs within the rest of this twenty-seven page periodical is arguably far less accessible; “Fool, that feeble effort will not stop what has been set in motion.”

To begin with Lady Freedom and Miss Enigma are suddenly found to be “engaged in a secret mission” together on a far distant world, where its murky swamplands are infested with some sort of robotic Komodo dragons. Just how the crime-fighting couple happen to have reached such a location is disconcertingly never explained by Arthur Bellfield, nor how the pair knew this was where they’d find both Tomorrow Girl and the mysterious Matrix of All. Instead, one of the titular character’s “most trusted allies” simply appears out of nowhere, hands over a baby to the Native American and then is shockingly murdered by Enigma with a bullet straight through the head.

Similarly as disconcerting though, is this comic’s secondary plot-thread which sees Camille Arboghast become the target of a surprise attack by two of Echelon’s extra-terrestrial minions. Gor and Vara definitely make an impressive impact upon the reader with their remarkable ability to defeat Scarlett in just five seconds, but apart from a single line suggesting that they come from a future where “you’re going to be one of the greats”, there doesn’t seem to be much rationale as to why the deadly duo have been dispatched to tackle Lady Freedom’s friends.

Luckily, Larry Spike Jarrell’s pencilling is debatably worth this publication’s cover price alone, with Echelon’s aforementioned battle against Tomorrow Man providing the artist with the opportunity to sketch some seriously sense-shattering panels. Whether it be some jaw-breaking blows to the chin, or some horrendously savage batterings with a metallic hammer, the illustrator manages to imbue all this comic’s fight sequences with some eye-watering brutality.

The regular cover of "LADY FREEDOM" #3 by Larry Spike Jarrell

Thursday, 28 October 2021

Pinpoint: Collected Edition - Second Sight Publishing [Part One]

PINPOINT: COLLECTED EDITION, December 2020
Wall-to-wall with testosterone-filled combat, as well as featuring an enthralling plot containing missing agents, a mysterious island “which emits some sort of nigh-undetectable natural radiation” and a gang of ruthless killers, it’s doubtful many fans of Alfred Paige’s titular creation will be disappointed with Philipp Morgan’s script for this opening third to “Pinpoint: Collected Edition”. Indeed, any initially dubious bibliophile should find themselves instantly hooked by this trade paperback's combination of plain-talking dialogue and explosive action sequences just as soon as they encounter its opening flashback depicting the Black Ops operative’s torrid time serving in Afghanistan.

Admittedly, the arrogant “rough man” himself is arguably somewhat dislikeable as he contemptibly outraces two police patrol vehicles to ensure he arrives at his meeting with Avery Davis on schedule, and subsequently just hands his motorcycle helmet to the well-spoken women waiting in the wings to welcome him. But Washington’s brashness is soon shown to simply be the veteran soldier’s way of surviving the harsh environments he regularly finds himself inhabiting, even when surrounded by a murderous mob of heavily-armed children determined to discover what the man has in his luggage; “What the hell is wrong with you kids!! Tell your boys to put the guns down and you might even live to see puberty.”

Equally as intriguing as Pinpoint’s very personal motivation for accepting such a lethal-looking mission is the way this publication’s storyline is actually plotted. Initially beginning with James’ aforementioned military time inside the landlocked Islamic Emirate, the audience are suddenly brought bang-up-to-date with a chairbound James being horribly tortured by the very criminal he visited Eden to encounter, before being unceremoniously deposited back to the bald-headed agent’s initial briefing by Davis at an undisclosed security facility somewhere within the United States’ capital. This rollercoaster of a ride only really settles down once Washington is aboard a containment vessel heading for the island, and does a sterling job in showing how maniacally murderous a pathway the lone ‘cutthroat’ is travelling along.

Edson Alves is also a pivotal part of the successful storytelling taking place within this graphic novel's first twenty-five pages. The artist imbues Pinpoint with all the muscled mass a reader would arguably expect from an operative who heavily relies upon physical intimidation to see him safely through a dangerous scenario, and undoubtedly pencils one of this comic’s highlights when James angrily stubs out his cigar in the left eye socket of an unwisely belligerent bartender.

Story: Alfred Paige, Plots/Scripts: Philipp Morgan, and Pencils: Edson Alves

Saturday, 18 September 2021

The Edge #2 - Second Sight Publishing

THE EDGE No. 2, August 2021
Packed full of some ferocious, eye-watering acts of pugilism, plus an introduction to the distinctly disturbing “Mister Idiom”, Marvin Wynn’s script for Issue Two of “The Edge” must surely have delighted its readers when it first hit the spinner racks in August 2021. Indeed, the writer’s excellent mix of high-octane antics alongside some genuinely touching emotional moments, such as the tragic deaths of Bolt’s parents in a road traffic accident when he was a toddler and Spin-Off’s understandably sombre funeral, carries this comic’s audience through its twenty-eight pages at an admirable speed.

For starters, this tome wastes very little time in giving its audience precisely what it wants with its pitiless depiction of “Round Two of Blain verses Revenant!” The sheer physical energy emanating from this no-nonsense battle is truly palpable, and somehow manages to give the likes of Mystic, Randa and their aforementioned akimbo pistols-packing comrade-in-arms all an opportunity to shine whilst facing the stone-cold killer who has already gleefully murdered two members of their strike team; “Last time you got the drop on me. I’m going to snap your freakin neck. You’re through! This is the last time we do this. Die you… Die.”   

Interestingly however, this frenzied fight isn’t simply a non-stop rollercoaster of swapped punches and bullet wounds, but also contains an enthralling sub-plot concerning Tartabull’s super-powered heroes’ desperate attempt to free Shift whilst simultaneously tangling with the nigh on unstoppable Revenant. Such a secondary goal really helps add some extra excitement to the furious combat taking place around the haplessly bound captive, especially when it isn’t made clear until the conflict’s cataclysmic end as to whether the unresponsive protagonist is actually going to survive the rescue bid.

Resultantly, a lot of this book’s heavy-lifting debatably therefore falls upon the shoulders of artist Mark Vuycankiat, who’s pencilling really helps sell every bone-breaking “Wap” and “Wuk” Blain aggressively throws his opponent’s way throughout this publication. It really is incredibly easy to hear the actual sound of these brutal blows as they land, as well as the cast’s strenuous exertions during the subsequent night-time roof-top chase across to the metropolis’ deserted docks.

The regular cover art of "THE EDGE" #2 by Mark Vuycankiat

Friday, 27 August 2021

Lady Freedom #2 - Second Sight Publishing

LADY FREEDOM No. 2, June 2021
Introducing a ton more “super beings from the Freedomverse” Art Bellfield’s narrative for Issue Two of “Lady Freedom” could certainly have baffled and bewildered some within this comic’s audience with its flurry of new faces, names and surplus of special abilities. But whilst the odd passage within this twenty-seven page periodical might require a second read, such as when Dread Devil suddenly transforms into his impish green costume so as to tackle a robot training simulation, the vast majority of this publication romps along just fine with its highly entertaining mixture of pulse-pounding pugilism, interdepartmental politics and time-travelling trickeries.

In fact, straight from its action-packed opening depicting Scarlett sparring off against Ultra Lass, this book barely allows any bibliophile a moment to pause for breath, and arguably even quickens its intense pace once the ever-arrogant Black Valkyrie has abducted Camille Arboghast during the villain’s sense-shattering escape from Tesla Prison; “Now, let’s have a chit chat between us girls an’ discuss those parents of yours and why out of thousands of failed attempts at replicating my powers your DNA seemed perfect for it. An’ then we can discuss how I am going to kill you for that very reason!” 

Equally as enthralling as all this publication’s plentiful punch-ups has to be the intriguing notion of “a nexus to all realities”, and that certain characters are actually able to teleport between the past, present and future. This captivating concept eventually leads to “the mysterious liaison between Lady Freedom and The Government of the United States” essentially becoming a younger version of “the ultimate Nazi weapon against America”, as well as shockingly cause the often referenced Tomorrow Man to finally materialise within the storyline’s modern-day timeline as nothing more than a seemingly powerless, gurgling baby boy.

Imbuing this comic with even more ‘bang for its buck’ are the clean-looking layouts of creator Larry ‘Spike’ Jarrell, which really help add some extra bone-breaking crunch to every blow, kick, throw and explosion. The artist’s somewhat short sequence illustrating the Headliners working together in order to rid Black Valkyrie of her prized possession from the past is particularly impressive, and quickly establishes that despite the occasional squabble, the team’s myriad of members can still operate together as a truly impressive, well-oiled machine.

Creator/Penciler/Writer/Plot: Larry Spike Jarrell, Script: Arthur Bellfield, and Finishes: Bill Marimo

Friday, 2 July 2021

The Edge #1 - Second Sight Publishing

THE EDGE No. 1, March 2021
Splitting its action into three distinctly discernible subdivisions, Marvin Wynn’s narrative for Issue One of “The Edge” certainly supplies it audience with a cavalcade of conflict, both physical and emotional. For whilst the super-sized thirty-two page periodical contains plenty of the brutal pulse-pounding batterings a bibliophile might expect from a publication “about super-humans who use a drug which gives them amazing powers”, it also seemingly touches upon the regrets held by the team’s commander, Mister Tartabull, when it comes to his past failings as their leader; “Somehow, our control over the experiment slipped away from us becoming something none of us even imagined. It’s something I’ve had to live with to this very day.”

These self-doubts immediately help create an extra element of vulnerability to the man’s latest mission to safely resolve a hostage situation in San Diego, as well as increase the tension generated by Interim as she stealthily infiltrates the dilapidated block of flats being utilised by a group of 'psycho terrorists'. Having previously failed in developing the somewhat homicidal Revenant into a ‘force for good’, it is clear that Tartabull is fallible, so there is always a chance that one (or more) of his current team of heroes might also prove unreliable when faced with a particular crisis. 

Similarly as intriguing is Wynn’s well-penned introduction of this comic’s large cast of characters. The author wastes little time by literally throwing the reader straight into the deep-end of the action with Interim’s aforementioned penetration of a multi-tenant building, and subsequently utilises the support the purple-clad, portal-manipulator enjoys from her squad-mates to bring each member’s unique skills to the fore.

Likewise, Mark Louie Vuycankiat does an excellent job with his pencils and inks of bringing this glimpse of the Freedomverse to sense-shattering life. The early, extremely violent death of Doctor Blas at the hands of a clearly ill-thinking Revenant sets a high standard for drama which continues throughout the entirety of the book, and such incidents as the artist’s attention to detail when Mystic saves Interim’s life from a gun-toting occultist, repeatedly help show just how deadly the world within which the protagonists inhabit, can be.

Writer/Creator: Marvin Wynn, and Pencils & Inks: Mark Louie Vuycankiat

Monday, 28 June 2021

Blowtorch #2 - Second Sight Publishing

BLOWTORCH No. 2, June 2021
Starting with a seriously insane punch-up inside a fast-falling helicopter, and concluding with a sense-shattering shoot-out between some of Avery Davis’ top operatives and a mechanical killing machine, there isn’t debatably much room for a bibliophile to breathe in Issue Two of “Blowtorch”. Fortunately however, that is far from a bad thing, with Paige Alfred and Alex De Gruchy’s collaborative penmanship crafting a highly engaging storyline concerning an assassin-turned-drug dealer quickly realising that his change of occupation doesn’t sit terribly well with his political masters; “I genuinely hoped this wouldn’t be necessary and you’d actually have a solution up your sleeve… But me handing Fitzgerald your head should go some way to fixing this mess.”

Admittedly, not every scene in this twenty-two page roller-coaster of a read is crammed full of high-octane shenanigans and ferocious fire-fights. But even the dialogue-heavy initial briefing by Richard Kinkaid’s boss as to C.H.E.S.S.’ latest mission is delivered in such a dramatic way, that it still provides plenty of excitement and intrigue. Indeed, one of this comic’s greatest assets is that it is clear straight from the pair’s opening exchange that Blowtorch and his team-mate Pinpoint don’t get along with one another all that well; especially when Davis puts the facially disfigured titular character in charge of abducting a highly rated professional assassin.

Heated exchanges and veiled threats aside however, the pair immediately realise they have a dangerous job to do, and their ability to work well together despite their differences of opinion leads to some of this book’s most memorable action sequences. Foremost of these set-pieces is arguably the image of a gun-toting James Washington literally dangling off one of Infrared’s robotic arms, whilst the android itself is clinging on to the side of a swooping helicopter. Albeit Pinpoint subsequently diving behind a variety of garden-based stone statues as large chunks of masonry are torn up into the air around him by a semi-automatic shotgun, probably comes a close second.

All of these marvellously visualised moments are wonderfully illustrated by Osvaldo Pestana Montpeller, whose gritty technical style of pencilling really suits the black and white colouring of this comic. In fact, the Cuban artist’s attention to detail whilst depicting the breakdown in relationship between middle man Gareth Davenport and Mexican-American former-Marine Michael Cabral is sublime, to the point where some in this publication’s audience can probably hear the older killer’s sigh of disappointment when he realises his only course of action following a semi-bungled hit-job is to shoot his cybernetically-enhanced employee dead in cold blood.

Authors: Alfred Paige & Alex De Gruchy, and Artist: Osvaldo Pestana Montpeller

Monday, 31 May 2021

These. Damn. Kids! #1 - Second Sight Publishing

THESE. DAMN. KIDS! No. 1, May 2021
Successfully funded through “Kickstarter” in November 2019, courtesy of 54 backers pledging $2,658, creator Bradley Golden’s claim that this particular “scary and twisted Horror series” could best be described as “Slither meets Children Of The Corn” probably actually undersells the comic’s terrifying narrative, and certainly won’t prepare the more faint-hearted bibliophiles from encountering a veritable treasure chest of decapitations, mutilations and downright grisliness. Indeed, for those readers who have young children, the storyline to Issue One of “These. Damn. Kids!” will literally have the adults up all night nervously watching their tightly shut bedroom doors and straining their ears for the tell-tale patter of little feet as they’re demonically-possessed dear ones mercilessly make their way towards them armed with all sorts of deadly house-hold objects.

Thankfully however, this twenty-two page periodical’s plot contains much more than a series of gruesome murders by providing plenty of focus on the book’s central protagonist Gary Marshall, long “before he became the hero cop on the case in Leave On The Light." Desperately trying to give up smoking, spend some quality time with his lovely wife, and keep his last meal down whilst examining macabre pieces of art built using assorted body parts, the policeman’s increasing suspicion as to just how the multiple victims’ children could somehow sleep through their ordeals nicely matches the readers’ increasing revulsion at the seemingly senseless mass killings; “That is very odd, from the looks of the murders, they must have made some noise. Kinda hard to sever a head without sound.”

In addition, Peter Breau and Golden’s collaborative script also manages to instil a little life into this publication’s wider cast, most notably Marshall’s wife, Kelli, who discovers she is pregnant halfway through the comic. True, few of these insights aren't particularly illuminating, but even the running gag throughout that the town needs a better Health Inspector owing to all the upset stomach cases occurring to the Sherriff’s people during this tummy-churning investigation makes the characters appear a little more human and much less simple cardboard caricatures.

Also worthy of note are Helmut Racho’s mesmerising layouts, which go a considerable way to depicting both the raw innocence of the children before they become possessed, and their utterly irreprehensible counter-parts, who seem perfectly capable of drilling their father to death with an electric drill whilst simultaneously carrying a disconcertingly joyous glint in their eyes. In fact, despite this book containing several gratuitously graphic splash-pages, it is the artist’s ability to suggest what occurred ‘off-screen’ which will undoubtedly give many within this prequel’s audience some seriously sleepless nights.

Writers: Peter Breau & Bradley Golden, and Artist: Helmut Racho

Saturday, 27 March 2021

Lady Freedom #1 - Second Sight Publishing

LADY FREEDOM No. 1, March 2021
Wasting absolutely no time in throwing its readers straight into an action-packed furore inside a secret American military base, Arthur Bellfield’s script for Issue One of “Lady Freedom” undoubtedly provides Sergeant Natalie Cloudrider with a truly sense-shattering “Second Sight Publishing” debut. Indeed, even when this comic’s plot momentarily pauses to provide its audience with a bit of backstory to the Machiavellian motivations of its central antagonist, “the villainous Black Valkyrie”, the dialogue is so ‘straight to the point’ that mere moments later the action has already whisked their attention back to the criminal’s evil plans for those hapless tourists unlucky enough to have sought inspiration from Liberty Island; “Find out which one of them is wearing that ridiculous perfume and kill them first.”

Enjoyably however, this comic doesn’t simply deliver an endless series of frantic fisticuffs between the titular character and her very evident arch-nemesis. But also raises several intriguing questions as to just what the mysterious Freedom Fighter Program is all about, and why, after hundreds of men and women volunteered, just the native American and Camille Abhorghast survived to see active duty..?

These disconcerting conundrums are just the ‘tip of the iceberg’ too, as in between bouts of panicky punch-ups, bone-breaking batterings and telekinetic trickery, it is additionally revealed that the Government doesn’t yet trust the other super-powered “freelancers” who populate this publication’s world, or seemingly believe that “the only other successful experiment in our little hero maker programme” is genuinely ready for combat. In addition, this book intriguingly never actually explains just why Black Valkyrie is so bitterly opposed to the values of the United States of America, and merely hints at the darkly deep history between the silver-haired strongwoman and Lady Freedom, rather than somewhat lackadaisically ‘spelling it out’.

Ultimately though, the considerable success of this twenty-three page periodical rests upon the shoulders of creator Larry Spike Jarrell’s layouts, and his prodigious ability to imbue some serious smackdowns with plenty of “Thud” and “Ker-plank”. In fact, one of this comic’s highlights is arguably the artist’s ability to depict its quite sizeable cast performing plenty of athletic acrobatics, laying down some eye-winching beatings and surviving the odd eardrum-bursting explosion.

Creator/Pencils: Larry Spike Jarrell, Writer: Arthur Bellfield, and Inks: Bill Marimon

Tuesday, 2 February 2021

Blowtorch #1 - Second Sight Publishing

BLOWTORCH No. 1, February 2021
Absolutely crammed full of pulse-pounding action, and providing plenty of enthralling insights into the titular character’s violent background, this one-shot by Alfred Paige simply doesn’t stop entertaining its audience from the moment Richard Kinkaid picks up his mobile phone to hear the voice of “the nurse that saved his life” eight years ago, through to the masked mercenary’s debrief with his boss Avery Davis a few days later. In fact, the twenty-eight page periodical’s plot, scripted by Alex De-Gruchy, could arguably be seen as being the perfect mix of mysterious intrigue, sense-shattering shenanigans and emotional drama; “However things ended between us. That doesn’t mean I don’t care. I always cared. I just… screwed it up.”

Foremost of this comic’s considerable strengths is the fact that Blowtorch’s deep-rooted connection to Suzanne is absolutely palpable just as soon as he receives word that his former lover is in danger. Supposedly on guard-duty at C.H.E.S.S. Headquarters in Colorado, the lead protagonist simply drops everything in order to fly to the woman’s rescue at a “top-secret government program hidden away in Alaska.” However, rather than simply pen Kinkaid as some sort of one-man army, he is cleverly depicted as someone who cares so strongly for the military medical practitioner that “the human weapon” isn’t afraid to immediately accept the help of his team-mate, Footpath.

In addition, despite the facially-disfigured soldier carrying enough weaponry to make even the Punisher blush with embarrassment, the storyline continues to suggest that at any moment Richard might actually fail in his mission and witness Suzanne being tragically killed before his very eyes. This intense atmosphere debatably permeates every black and panel beautifully pencilled by Montos, and leads to some spine-chilling sequences once it becomes clear just how badly the authority’s experimentation on dead American soldiers has gone awry.

Perhaps this publication’s biggest draw though, lies in its disconcertingly super-powered adversary S-26. The insane homicidal maniac really does generate a formidable sense of foreboding dread in every scene in which the zombie appears. Yet that probably doesn’t quite stop this comic’s readers from having some sense of sympathy for the mass-murderer when it becomes clear he has “retained a vague memory of having two children”, and resultantly can be viewed as simply being a desperate father who is understandably determined to see his youngsters once again.

The webstore Virgin exclusive variant cover art of "BLOWTORCH" #1 by Montos