Thursday, 31 October 2024

Dune: House Corrino #5 - BOOM! Studios

DUNE: HOUSE CORRINO No. 5, August 2024
There’s arguably something of an uneasy feeling concerning Brian Herbert and Kevin J. Anderson’s penmanship for Issue Five of “Dune: House Corrino” which smacks of the collaborative partnership simply hurling elements into their overarching narrative to see what successfully sticks. Admittedly, some of these new plot-threads, such as the Bene Gesserit having actually had an operative who aided C’Tair in his early rebellion against the Tleilaxu on Ix, are rather intriguing – especially when Sister Crystane is sent to replace her lost compatriot Miral Alechem. Yet others, like Gurney Halleck conveniently spotting some old smuggler friends aboard a Guild Heighliner, who just also happen to be carrying enough melange to rescue the lost vessel, feel far more forced and unconvincing.

Furthermore, these surprising developments hurl a bevy of new characters at the reader when they’re debatably already snowed under by an incredibly large cast, and resultantly can cause the likes of prominent personalities such as Duncan Idaho, Peter De Vries and Count Hasimir Fenring to get somewhat lost within the script’s ever-swirling morass of humanity. Indeed, early on within the thirty-three page periodical it appears that the comic will be focusing upon Lady Anirul’s discovery that her husband has brokered some “vile plot with the Tleilaxu.” However, this entire storyline then suddenly disappears beneath a wave of competing machinations never to be seen in the publication again.

Quite possibly this book’s biggest bemusement though rests with the aforementioned salvaging of a disorientated Spacing Guild starship, which had been powered by Saddam’s unsuccessfully fabricated spice. Luckily for all concerned, one of the transport’s passengers is Prince Rhombur Vernius of Ix, who despite originally being incognito, happily announces to all that he knows the fast route through the vessel’s giant substructure and security restrictions so as to reach the dying Navigator’s chamber. In addition, the cybernetically-enhanced commuter is also the only person able to physically exist inside D’Murr’s melange-filled cell in order to ascertain what the problem is and determine a solution; “I remind you that I no longer have human lungs.”

So many implausible, manufactured moments featuring an incredibly long roster of different personas may also account for Simone Ragazzoni pencilling the odd unimpressive-looking figure, most notably that of Glossu Rabban, whose gaunt, almost vampiric visage appears far from the physically intimidating “Beast” ordinarily envisaged by fans of Frank Herbert’s science-fiction franchise. The illustrator clearly digs deep into his skillset so as to give everyone something different in their demeanour, facial configuration or dress. But by the time Leto Atreides’ disgraced mother makes an unwelcome return to his throne room, some bibliophiles may well mistake her for simply another in a long line of Bene Gesserit witches, as opposed to the black-gowned murderer of “the Old Duke.”

Written by: Brian Herbert & Kevin J. Anderson, and Illustrated by Simone Ragazzoni

Wednesday, 30 October 2024

Nightwing #118 - DC Comics

NIGHTWING No. 118, December 2024
Despite this twenty-four page periodical certainly living up to its promise of taking its audience “on an exhilarating journey through the streets of Blüdhaven as we bid a heartfelt farewell to the dynamic duo of Tom Taylor and Bruno Redondo”, the fact that the Australian author swiftly summarises the rest of the Bat-family tracking down the city’s kidnapped children could well still be seen by some as something of a missed opportunity. Indeed, the notion of the titular character teaming up with the likes of Tim Drake’s Robin, Cassandra Cain’s Batgirl or even the Dark Knight himself for a lengthy, possibly even issue-long, infiltration of Shelton Lyle’s covert organisation to discover the incarcerated kids' secret whereabouts would surely have provided some additional sense-shattering shenanigans for the original Boy Wonder to navigate.

Such a minor quibble aside however, there’s debatably not much else to complain about when it comes to this “epic conclusion” of the creative team’s “award-winning run”, as Dick Grayson embarks upon an almost entirely successful campaign to publicly clear his name of any criminal wrongdoing, ensure that Heartless’ reign of terror is brought to a swift end, and reconcile with the ghosts of the former circus performer’s deceased parents. True, the body of Gerald Chamberlain is never shown being recovered from the river into which he fell – which strongly suggests the deranged butler may well return to revive his supposedly dead master in the future, and Nightwing’s poor, three-legged dog takes a bullet meant for her owner. But overall, the book ends on a surprisingly neat shot of Bruce Wayne’s heir canoodling up to the love of his life watching the night stars.

Just as enjoyable as this comic’s script though are also its layouts, with Redondo giving the super-villain’s flight from Blüdhaven some breath-taking pace, as well as an awed “How?” moment when the mass-murderer’s colourfully-costumed pursuer plummets from a bridge to strike him straight in the face with a well-placed foot. This incredibly engrossing sense of speed then continues, with the “double Eisner Award winner” prodigiously pencilling Haley quite literally coming out of no-where to bite Chamberlain’s gun-toting forearm and Grayson providing his arch-nemesis with a truly memorable lesson in unarmed combat; “You thought you could buy strength. But you didn’t put in the work. You bought brute force. But that doesn’t make you powerful.”

The regular cover art of "NIGHTWING" #118 by Bruno Redondo

Monday, 28 October 2024

Blood Hunters #2 - Marvel Comics

BLOOD HUNTERS No. 2, November 2024
Whilst it’s hard to say with any real certainty that Erica Schultz set out to make Elsa Bloodstone as utterly unlikeable as the American author could, she definitely appears to do just that with her writing for Issue Two of “Blood Hunters”. In fact, probably a fair few readers of this twenty-page periodical wanted the former “staff member of the Braddock Academy” to suffer a good beating or two at the hands of Miles Morales or Bloodstorm One's Bloodcoven, simply so the insufferable, holier than thou monster hunter could be taken down a few pegs; “I must say… I am disappointed with your performance…”

To make Dan Abnett’s co-creation even more unbearable though, once the self-righteous super-heroine does allow her bloated ego to once again get the better of her already questionable decision-making, and finds herself a captive of Smoke Eater, the member of the Midnight Sons quite outrageously thanks a wandering cat for rescuing her, rather than her true saviour – Spider-man. Such an utter disrespect for facts genuinely grates upon the senses, and arguably will leave many a bibliophile desperately hoping that Ulysses’ foul-mouthed daughter is ultimately abandoned by her team-mates for a far more agreeable character.

Quite possibly this comic’s only distraction from the selfish scoundrel comes with the intriguing Hallow’s Eve, who repeatedly demonstrates her bizarre ability to pull magically-enhanced masks from out of her scarlet-coloured saddlebag. These face-coverings really help add some extra surprises to the script, and despite being perhaps a little too gimmicky or contrived, definitely help lighten up an otherwise almost unbearably deplorable spotlight upon Bloodstone’s rude, all-knowing attitude towards anyone even remotely undead.

Furthermore, Robert Gill debatably does a first-rate job in depicting all of Elsa’s ill-placed misgivings, almighty lectures, and “all vampires deserve to be dusted” attitude with just the over-the-top conceit an onlooker would expect from some hot-headed show-off armed with a shot-gun. In addition, the artist’s layouts are great at imbuing scenes with either the confrontational stance or fast pace, pulse-pounding action which they require; most notably when Miles Morales sets aside any issues he has with his would-be-murderer to save her from another violent pulverising by Unusual of the Bloodcoven.

The regular cover art of "BLOOD HUNTERS" #2 by Ema Lupacchino & Guru-eFX

Saturday, 26 October 2024

Conan The Barbarian #15 - Titan Comics

CONAN THE BARBARIAN No. 15, October 2024
Whilst many a fan of Robert E. Howard’s sword and sorcery hero may well acknowledge Jim Zub’s bravery in attempting to pen another comic book adaption of “The Frost Giant’s Daughter”, especially when the publication’s own afterword dutifully doffs its cap to Roy Thomas and Barry Windsor-Smith’s ‘beautiful’ reconstruction for “Savage Tales” in 1971, a fair few readers were probably also rather disconcerted by the Canadian author’s decision to radically alter Atali’s motivation for goading a battle-weary Conan into following her lithe form across a wintry wasteland. Indeed, much of this twenty-two page periodical’s plot suggests that the “unearthly beauty” wanted the Cimmerian’s heart for herself, as opposed to the original short story in which she knowingly leads the fast-fatiguing fighter into an ambush.

Such an alteration (or arguably aberration) is perhaps understandable given the writer’s evident desire to add his own twist to the tale, or at the very least make “Gods Of The North” a little different to what many in its audience were expecting. Yet in doing so, it’s debatably difficult to shake off the notion that the Eisner Award-nominee is tinkering with a narrative best left well alone, unless he wants to suggest he knows how to improve upon an already much beloved storyline penned by “the father of the sword and sorcery subgenre.”

What does seemingly work within this script though, at least to begin with, is Zub’s predisposition to tell the tale from the reddish-blonde haired woman’s perspective. This insight into her motivations, desires and machinations certainly holds the attention up until an angered Ymir suddenly intercedes in the chase by causing a non-canonical firestorm, and the 'acclaimed creator' perturbingly steers his literary ship away from the established novella and into waters both new and unconvincing; “F-Father? N-No! I found him! I brought him! He… He’s mine by right!”

Adding plenty of gore to this comic’s gruesome opening, and then titillation throughout the scantily-clad female’s flight, is Doug Braithwaite. The London-born illustrator appears intent on pencilling every voluptuous curve he can cram into a panel, rather than rely upon any bibliophile’s imagination as to Atali’s physical form. But it is the artist’s fearsome-looking giants which probably most capture the eye, with an astonishing attention to detail in their clothing, accoutrements and weaponry.

The regular cover art of "CONAN THE BARBARIAN" #15 by Mahmud Asrar

Friday, 25 October 2024

Uncanny X-Men #2 - Marvel Comics

UNCANNY X-MEN No. 2, November 2024
To be honest, many an X-fan was probably a bit despondent having read the opening half to this twenty-page periodical. Sure, Gail Simone paints a wonderfully touching picture of how a young Charles Francis Xavier found his first love whilst at University. But alongside this heart-warming flashback the titular characters’ are disconcertingly mullered by a group of young mutant children who simply walk up to them during the dead of night and deck Wolverine with just a single punch.

To make matters even muddier though, this initially one-sided fracas in the swamps of Louisiana is due to the super-abled adolescents claiming they want help from Rogue’s freshly-formed squad, and then almost unforgivably give in to their unfounded fears that the heroes are actually going to harm them; “You see it, Ember? They’re mean. Like mother said. Goblins.” Such an irrational assault upon the X-Men debatably makes the Outliers particularly dislikeable, adding to the audience’s sense of woe when even the likes of Gambit are bested by a boot to the face by the somewhat scatty-brained Jitter.

Happily however, the stunning situation is eventually taken well in hand by James Howlett’s team-mates, and the newcomers are shown how to chew on a knuckle-sandwich or two. This ‘victory’ is arguably made all the sweeter by the arrival of Jubilee, and the potential promise of both Cyclops and Nightcrawler joining the comic to form a truly classic line-up. Yet, the ill-will lurking within the minds of some bibliophiles may well make the notion of the still fractured protagonists taking their “uncontrollable and wild” attackers under their protection sting quite a bit – especially when the majority of the unruly quartet come with a disagreeable attitude too.

Pencilling all this pugilism with great aplomb is David Marquez, who imbues Ransom and Deathdream with all the haughtiness expected from a pair of teenagers who apparently feel they can take on anybody; even after just being beaten by them. Of particular note though has to be the American illustrator’s marvellous pencilling of Xavier’s aforementioned romance, and the soft-looking visuals he creates for these tender scenes with the help of Matthew Wilson’s subtle colorwork.

The regular cover art to "UNCANNY X-MEN" #2 by David Marquez & Matthew Wilson

Thursday, 24 October 2024

The Incredible Hulk [2023] #16 - Marvel Comics

THE INCREDIBLE HULK No. 16, November 2024
Containing a somewhat anti-climactic conclusion to “Lament For A Fallen Crown”, in that Eldest is simply bested by the One Below All by ill-advisedly coming within his sight, Phillip Kennedy Johnson’s narrative for Issue Sixteen of “Incredible Hulk” still arguably manages to hold its audience’s attention due to the readers’ desire to witness just how the firstborn of the Mother of Horrors is going to get her well-deserved comeuppance. In fact, the sheer unadulterated hubris of the “most powerful of Earth’s ancient demigods” is utterly enthralling, especially once the deceptively potent young girl somehow manages to push Enkidu’s personality into a dark corner of his mind, and arrogantly unlocks the Green Door in the guise of the first Hulk; “Awaken little brothers. This is a day most joyous. Open the way to our mother’s prison for I now hold the key.”

Equally as intriguing though, is the way the fallen city of Nineveh is depicted by the “American Eisner-nominated comic book writer”, with the ancient metropolis’ once beautifully adorned, bustling streets now writhing with a mass of ill-looking demonic entities. The Bull-Man of Akkadia’s grim exploration of this municipal is powerfully-paced, and also does a good job in showing just how strongly settled Eldest’s malign influence was some 3,600 years ago – something which is particularly noteworthy once the wicked wrongdoer’s hold is no more, and humanity quickly recovers its unchallenged sovereignty so as to adorn the brave Tammuz’s tomb with the various bones of the God Child’s devilish disciples.

Finally, despite the aforementioned lack of battle between the tale’s two central characters, this twenty-page periodical’s plot does include a brief glimpse of Enkidu's physical might, when the green-skinned monstrosity is told by an even larger purple-hued, multiple-fanged fiend that a group of caged humans are not for sale. This brutal slug-fest is sense-shatteringly savage due to some fearless pencilling by artist Danny Earls, and demonstrates just how the Hulk has managed to wander so far into the Assyrian capital without being previously challenged by one of its hellish inhabitants. In addition, the sequence quite cleverly starts the notion that a few mortals may well be already re-arming themselves against Eldest, as the Irish illustrator almost covertly sketches a handful of escaped slaves collecting fallen weapons and quietly following in the Bull-Man’s thunderous footsteps to the palace.

The regular cover art of "THE INCREDIBLE HULK" #16 by Nic Klein

Wednesday, 23 October 2024

Teenage Mutant Ninja Turtles [2024] #2 - IDW Publishing

TEENAGE MUTANT NINJA TURTLES No. 2, September 2024
Apparently the thirteenth best-selling comic of September 2024, at least according to “Icv2.com”, Jason Aaron’s script for Issue Two of “Teenage Mutant Ninja Turtles” surely thrilled fans of the ninja-fighting media franchise with its marvellous mix of tongue-in-cheek humour, suddenly all-too serious shenanigans, and plenty of utterly enthralling action. Indeed, considering just how big a cheer many a bibliophile must have made when Michelangelo finally shakes off his celebrity funk to fend-off a deadly squad of black-clad assassins, this twenty-two page periodical probably deserved to be even higher up the online trade magazine’s chart; “Go! Go! Extreme green ninja teen! Party dude supreme! You are the pizza master!”

Helping this book’s enjoyable assault upon the senses is the American author’s decision not to dwell too long upon Mikey’s high life as a big television star, and instead just swiftly establish the character’s increasing disillusionment with fame. Such succinctness, courtesy of a montage or two, genuinely sets the scene for the subsequent brutal battering the lone fighter faces, without bogging the audience down with any dialogue-heavy, dreary discussions about how the turtle misses his brothers, and yearns to be wielding something much more formidable than foam rubber nunchakus.

Furthermore, the Alabama-born writer quite neatly explains just how so lethal a combatant can nowadays be easily ambushed by having “everyone’s favourite” jokester’s regular convenience store pizza poisoned. Combined with his lack of recent combat experience, this plot device is pretty convincing when it comes to the wisecracking warrior initially getting his clock well and truly cleaned. However, once the martial artist begins to feel better, and desperately grabs a pair of diamond-encrusted hand-weapons, the fight most readers would have been anticipating is most definitely on.

Noticeably providing Michelangelo with a palpable longing for his former heroes in a half-shell is Rafael Albuquerque, who wonderfully pencils the ‘aging actor’ slowly realising that he is fighting for his very life. In addition, there’s a genuine ‘thud’ behind all the punches, kicks and strikes taking place within Mikey’s Tokyo apartment, which are so convincing that letterer Shawn Lee clearly felt that he didn’t need to add any SFX to these pulse-pounding panels.

The regular cover art to "TEENAGE MUTANT NINJA TURTLES" #2 by Rafael Albuquerque

Monday, 21 October 2024

DC Vs. Vampires: World War V #3 - DC Comics

DC VS. VAMPIRES: WORLD WAR V No. 3, December 2024
Haphazardly throwing its audience all over the show with a twenty-four page plot that arguably rarely reaches any sort of conclusion with its various sedentary scenes and action sequences, Matthew Rosenberg’s storyline for Issue Three of “DC Vs Vampires: World War V” probably struck many readers as being something of a mess. Sure, the American author does a fairly solid job in progressing Aquaman’s attempt to put an end to Damian Wayne’s unruly rebellion against the now dead Vampire Queen Barbara Gordon. But even this ambush is debatably hamstrung by its events suddenly being cut short by an unlinked, dialogue-driven interlude concerning John Constantine and the Black Canary back at the Headquarters of the Human Council.

To make matters even more bemusing though, apart from the comic’s opening, which presumably depicts the creation of the mysterious “Miracle Child” ten months ago, there isn’t a great deal of direction as to just how much time passes in between set-pieces. These time jumps cause the likes of Arthur Curry and Dinah Drake to seemingly pop up all over the place, with Green Arrow’s partner in particular appearing to be knee-deep in snow and blood-drinkers on the streets of Newark, New Jersey one moment, and then almost randomly appearing alongside an inebriated “Hellblazer” to give him some sort of earful in the next; “I didn’t know you could do magic drunk.”

Resultantly, it’s possibly only this publication’s aforementioned focus on Robin and his heavily-bandaged renegades’ battle against the vampire army which properly holds the attention. However, having witnessed Batman’s former protégé being saved at the last minute from Cassie Sandsmark’s clutches by Batwoman bravely sacrificing herself, any engaged onlooker is then left wondering exactly what happened next, as the story suddenly shifts elsewhere, and when it does return, Damian is strangely hiding alone from Black Adam deep inside a snow-laden forest somewhere.

Perhaps somewhat discombobulated by all these somewhat senseless shenanigans is Otto Schmidt, whose pencilling occasionally appears to be surprisingly rushed and undisciplined. Furthermore, the illustrator’s layouts debatably don’t tell the entire tale, such as when a blood-drinker somehow manages to wrestle from out of Ted Grant’s grip so as to slay a “traitor” spilling his guts, or Zealot apparently turns upon a horde of biters unwisely stalking her down some streets so as to slay them.

The regular cover art of "DC VS. VAMPIRES: WORLD WAR V" #3 by Otto Schmidt

Saturday, 19 October 2024

Conan: Battle Of The Black Stone - Titan Comics #2

CONAN: BATTLE OF THE BLACK STONE No. 2, November 2024
Considering that Jim Zub already has the entire cast of characters created by Robert E. Howard to utilise as best he can for this mini-series’ lengthy storyline, his decision to still crowbar a Gurian tribeswoman of his own making into the already over-populated mix must have perturbed some within this comic’s audience – and potentially smacks of a little hubris creeping into this project..? Sure, the savage fighter’s sudden appearance from out of no-where certainly helps ramp up the publication’s pulse-pounding pace as she viciously wounds a multi-limbed monstrosity who is mercilessly murdering as many occupants of the Wanderer’s Club as it can catch. But surely the likes of Dark Agnes de Chastillon, the adventuress Valeria, or even Red Sonya of Rogatino making a timely entrance would have been far more in keeping with this ‘dedicated event to Howard’s literary works’, rather than one of the Canadian author’s concoctions - especially when it appears evident that at least three of Howard’s fantasy figures would have fatally fallen if not for the spear-slayer’s intervention.

Similarly as disconcerting is debatably the Web Cartoonists’ Choice Award-winner’s decision to grotesquely kill-off a badly debilitated Francis Xavier Gordon, having robbed the once mighty El Borak of his famous physical speed through a combination of heavy drinking and age. Indeed, unlike the rest of the sword and sorcery maestro’s handiworks, the Texan gunfighter from El Paso is shown as being far past his prime, foul-mouthed and something of a burden to his comrades-in-arms once wounded; “Mister Gordon’s condition is unstable and getting worse! I fear he’s having a cardiac arrest!”

Happily however, Zub does appear to give the reader some notion as to how formidable an explorer "The Swift" was when he travelled throughout the Arabian Desert during 1919 A.D., by means of an incredibly well-penned flashback sequence. Deftly depicting Francis utilising his trademark sharp-shooting against the seemingly self-same demon he’d face in his later years, this sense-shattering sequence should also completely catch a fair few onlookers off-guard with the confrontation’s cataclysmic conclusion.

Lastly, Jonas Scharf and Jao Canola’s artistic contribution to this twenty-four page periodical cannot be overlooked, as their pencilling and colours bring even some of the script’s less-convincing elements to vivid life. Of particular note is the horrified wonder and fear etched across the faces of Howard’s heroes as they face down the terrifying foe hunting their souls through time, as well as the aforementioned insight into El Borak’s battle, which somehow imbues the moustached man carrying a curved scimitar with all the confidence and bravery a pulp fiction fan would expect from someone who lives exclusively upon their wits and physical prowess.

The regular cover art of "CONAN: BATTLE OF THE BLACK STONE" #2 by Roberto De La Torre

Friday, 18 October 2024

Batman #501 - DC Comics

BATMAN [1940] No. 501, November 1993
Apparently “the first issue of Mike Manley's run as penciler and inker on Batman”, this twenty-three page publication’s plot certainly seems to show just how markedly different Jean-Paul Valley’s brutally brusque incarnation of the titular character is compared to Bruce Wayne’s much more intelligent crime-fighter. Indeed, the cape and cowl’s latest incumbent even angrily derides his predecessor’s more mentally acute attitude towards solving investigations by destroying the Bat-cave’s chemical analysis equipment; “I’ve never cared for clues. And detective work bores me.”

Instead, Doug Moench pens an intriguing piece where the Caped Crusader foolishly relies upon his new frightfulness to scare a local mob boss into doing his bidding, and inadvertently brings the majority of Gotham City’s underworld leaders together against him – including a well-armoured assassin who will apparently stop at nothing in order to kill his quarry. This mishandling of Don Mercante proves a terrific example of Azrael’s disagreeable overconfidence, and arguably adds an extra, enticing element of uncertainty as to just how events will actually pan out between the various rival parties.

Of particular note though has to be the appearance of the “self-made perfect assassin” Mekros – who, donned in a somewhat clunky-looking suit of bright armour, initially comes across as a bit too gimmicky a villain to be taken all that seriously. However, by the time the clearly deadly killer has started wading through Santos Verona’s numerous bodyguards with bloody aplomb, this opinion should have changed, and the “former mercenary in covert operations that got interested in the potential of MK-Ultra” can swiftly be seen as being just as savage and vicious as the vigilante he’s being paid one million dollars to mercilessly murder.

Helping the American author sell Batman’s various mis-steps throughout this story is the aforementioned Manley, who pencils a stunning introduction to Mercante’s evil empire inside an Italian diner, courtesy of a sense-shattering, though ultimately unsuccessful, shooting. The Detroit-born artist is also very good at pencilling the pensive attitudes of the various crime family heads as they discuss just how to rid themselves of the Dark Knight, as well as withstand any further moves by Verona’s hired guns to lift him to the very top of the high table.

Writer: Doug Moench, Artist: Mike Manley, and Colorist: Adrienne Roy

Thursday, 17 October 2024

The Mighty Thor #445 - Marvel Comics

THE MIGHTY THOR No. 445, March 1992
For those Thunder God fans not following the New York City-based publisher’s “Operation: Galactic Storm” multi-title event, Tom DeFalco’s opening to Issue Four Hundred and Forty Five of “The Mighty Thor” probably brought them bang up to speed with past incidents, courtesy of some fast-paced dialogue and a momentary “spacequake!” Indeed, the American author sets out this twenty-two page periodical’s stall rather nicely, and soon throws his audience into a truly titanic tussle between two of the Avengers’ strongest members and a disagreeably arrogant Gladiator; “For the safety and security of my people, I cannot suffer this interloper to live!”

One of this comic’s biggest draws however, is arguably the uncertainty surrounding Eric Masterson’s place within the supergroup’s roster, and his lack of belief at successfully wielding Mjolnir. This internal struggle really lies at the very heart of “The War And The Warrior!” by depicting Ron Frenz’s co-creation as battling both his own inner doubts and demons, as well as the formidable superhuman strength of the Shi'ar Empire’s egotistical Praetor of the Imperial Guard.

Likewise, there’s arguably a fair amount of satisfaction to be had in this book’s later stages by witnessing the utterly insufferable Kallark getting his clock well and truly cleaned by the titular character. Admittedly, some bibliophiles may well point out that the extra-terrestrial probably didn’t deserve the death which the new Thunder God momentarily had in mind for him - having allowed his towering rage to blind him from sound reasoning. But the Gladiator definitely deserves a good beating bearing in mind he completely refuses to listen to a surprisingly reasonable Wonder Man in the first instance, and then goes on to covertly conclude that Masterson must be executed immediately due to the human having too much power for the extra-terrestrial’s grand civilisation to permit.

Undeniably imbuing all this pulse-pounding pugilism with plenty of “KRAK!”, “TWAKK!” and “SPWATT!” are Patrick Olliffe’s pencils and Al Milgrom’s inks. Together, the duo make every punch thrown and hammer-blow landed reverberate within the readers’ minds, and help sell the notion that this tale features some seriously sturdy powerhouses trading shots with one another which would easily flatten an ordinary hero within mere moments.

Story: Tom DeFalco, Pencils: Patrick Olliffe, and Inks: Al Milgrom

Wednesday, 16 October 2024

Blood Hunters #1 - Marvel Comics

BLOOD HUNTERS No. 1, October 2024
Proudly proclaimed by its New York City-based publisher as “the beginning of an epic new adventure” involving “Marvel’s newest team”, Erica Schultz’s script for Issue One of “Blood Hunters” certainly seems to live up to its hype due to the twenty-five page periodical’s pulse-pounding mix of roster rivalries and blood-sucking shenanigans. Indeed, the America author’s ability to almost immediately have Dagger and Elsa Bloodstone berating one another over the fate of the vampires which they catch is arguably one of this inaugural edition’s biggest highlights.

Similarly as intriguing though has to be the quite considerable spotlight shone upon Hallows’ Eve and her truly mesmerizing supernatural power to make magical masks. Apparently still exploring these abilities herself, the young woman dons the face of the original Wasp, and promptly takes the reader on an enjoyable trip down memory lane with Janet Van Dyne’s famous stings, and ability to quite literally grow into a full-thrown punch; “Damn limbo magic… Never know what I’m gonna get.”

“The first woman to write a Spawn book in the history of the franchise” is also rather good at penning the somewhat complicated power struggle occurring within the nefarious Bloodcoven since Bloodstorm One fully took charge following Varnae’s defeat. Dagger’s assumption that all the remaining pale-skinned vampires want their humanity restored is disconcertingly wrong, and this desire by some of the fanged despots to remain immortal at all costs establishes an enjoyably straightforward good versus evil stance between the two groups. In fact, in many ways it plays into Bloodstone’s somewhat erratic belief that the only good drinker of blood is a dead one – something which later causes Miles Morales’ infected Spider-man no end of problems when he becomes caught in the monster hunter’s crosshairs.

Rounding off this perfect publication are the layouts of Robert Gill, with colours by Rain Beredo, which do a first-rate job of showing just how dangerous the dark streets of Brooklyn can still be in the aftermath of Blood Hunt. Furthermore, the illustrator is very good at showing just how physically fast both the titular characters and their prey can move whenever they’re fighting one another, as well demonstrating some of the fascinating abilities of Blade’s former “super-vamps” – such as the sheer formidable bulk of Dracula’s heavily-armoured clone.

Writer: Erica Schultz, Artist: Robert Gill, and Colorist: Rain Beredo

Tuesday, 15 October 2024

Doctor Who: The Fifteenth Doctor #3 - Titan Comics

DOCTOR WHO: THE FIFTEENTH DOCTOR No.3, October 2024
Whilst Dan Watters’ script for Issue Three of “Doctor Who: The Fifteenth Doctor” debatably doesn’t explain just how the Timelord’s latest adversary somehow manages to whisk him and the TARDIS away to some perilous Pocket Dimension. The increasing sense of palpable fear resonating from Ruby Sunday’s dire predicament at the hands of “the entire Sanctum Security Team” on Earth should still definitely keep this comic’s audience absolutely hooked; “Don’t look at me. I didn’t even plan this bit.”

For openers the British author does a very good job of tapping into the illogical and downright merciless group-mind mentality of scared humans which was so wonderfully explored in the Tenth Doctor’s 2008 televised episode "Midnight". These terrified shoppers are simply willing to sacrifice anyone so as to return to their mundane lives, and this comic’s narrative provides them with plenty of (erroneous) facts to fuel their fears - most notably the Gallifreyan’s companion inadvertently appearing alongside two giant insectoid extra-terrestrials just as the mob have reactivated the mall’s robot guardians. 

Furthermore, the writer shows just how dangerous it can be to have an unflinching faith in the titular time traveller, similar to that which cost Clara Oswald her life in “Face The Raven”. Considering just how short a time Ruby and the Doctor have actually travelled together this unshakeable belief is perhaps a little unconvincing. But its impact upon this twenty-two page periodical’s plot is arguably made much more harrowing by the young orphan talking a pair of harmless aliens into leaving the safety of their underground habitat, and subsequently seeing them brutally killed in a solar storm as a result.

Also definitely adding to this publication’s storytelling is artist Kelsey Ramsay and Colorist Valentina Bianconi, who together provide the Scream Sommelier with all the devilish character a Whovian would expect from so powerful an antagonist – most notably when the phantom-like figure rather humorously breaks the Fourth Wall. Quite possibly the creative pair’s biggest success though comes with the portrayal of the Cancaranka, whose formidably scary size is wonderfully off-set by their amiable manners and deep-set desire to simply exist without being squashed to death. It genuinely is difficult not to like the two large, multi-limbed insects, and their horribly painful deaths due to trusting in Sunday is extremely depressing.

The regular cover art of "DOCTOR WHO: THE FIFTEENTH DOCTOR" #3 by Abigail Harding

Monday, 14 October 2024

The Incredible Hulk [2023] #15 - Marvel Comics

THE INCREDIBLE HULK No. 15, October 2024
Apparently the thirtieth top-selling comic in August 2024, at least according to “ICv2.com”, it’s a fair bet that numerous readers of “Incredible Hulk” were initially a bit perplexed by Phillip Kennedy Johnson’s decision to side-line the titular character in favour of a flashback storyline dating back to Assyria, some 3,600 years ago. Indeed, many a bibliophile was probably rather disappointed that having finally brought Bruce Banner’s alter-ego within touching distance of poor Charlie Tidwell’s salvation on the outskirts of Las Vegas, the American author quite suddenly hurls his audience into a totally new and unexpected plot featuring Enkidu instead.

Happily however, once this initial disappointment, or at least surprise, has settled, this book’s two-part long “origin of Eldest” should quickly grab any onlooker by the throat, and due to its pulse-pounding pace, as well as a fair share of physical body horror, hold them utterly immobile until the twenty-page periodical’s dramatic end; “If one truly walks the Earth with the power of the Green Door… Could it be the enemy himself, come to punish us?”

In addition to witnessing “the first Hulk” in a genuinely eye-watering display of demonic mutilation, this publication also debatably does an excellent job of depicting an ancient civilisation ravaged by monstrous devils – where what few human inhabitants remain are merely seen as snacks. This barren, deadly wasteland proves particularly intriguing once it becomes clear that a few refugees from the King’s fallen city have still managed to eke out a meagre living amongst the rocks, and all that stands between them a truly ghastly fate is Tammuz’s monstrously-sized second self.

Impressively helping the “Eisner-nominated comic book writer” to sell “Lament For A Fallen Crown” is Danny Earls, whose readily recognisable, and rather quirky-looking art-style, quite marvellously adds to the inhuman nature of the dark domain the Bull-man of Akkadia knowingly wanders into. Of particular note is the Irish illustrator’s ability to imbue his figures with all the awkwardness one might expect from a race of ungodly, misshapen nightmares who clearly desire to imitate a bipedal existence. But he also does a solid job in highlighting the all-too human look of desperation on the faces of the pitifully emaciated family struggling to survive beyond the fallen city.

Writer: Phillip Kennedy Johnson, Artist: Danny Earls, and Color Artist: Matthew Wilson

Tuesday, 1 October 2024

Star Wars: The Acolyte - Kelnacca #1 - Marvel Comics

STAR WARS: THE ACOLYTE - KELNACCA No. 1, November 2024
Considering that this one-shot’s New York Times bestselling author arguably relegates the titular character to a secondary cast member, it is quite probable that a fair few readers of “Star Wars: The Acolyte – Kelnacca” came away from the comic fairly disappointed. Indeed, some of the Bristol-born writer’s decisions concerning the Wookie Jedi Master surely had many a bibliophile shaking their heads in confusion as to just what his twenty-five page plot was trying to achieve; “That’s it. They’re safe, Master. But what about you? Okay. Okay. I’m leaving.”

Sure, during actor Joonas Suotamo’s interview at the rear of the book it is explained that the publisher was attempting to explain some of the great warrior’s “ever-present scalp tattoos”, and it certainly couldn't have been easy for anyone to pen a story where the named protagonist doesn’t actually say a word – or even growl much for that matter. However, such hurdles debatably still fail to explain why so much of this tale appears to revolve around Yarzion Vell’s almost selfish obsession to get his Jedi training finished following the death of Master Lulad, rather than focusing upon the almost three-metre tall alien from the planet Kashyyyk subsequently battling against the nefarious Nihil marauders who caused Starlight Beacon space station to crash into the planet Eiram’s ocean.

In fact, disappointingly little in this ‘hit Disney+ series debut’ truly suggests just how formidable a fighter Kelnacca is, due to its narrative predominantly just showing him using the force to either lift rubble or keep the flames of a burning thatched hut at bay. Instead, so much of this comic follows the aforementioned pointy-headed Vell, as he explains to Padawan Ordea his own personal adventures whilst learning the ropes from the Wookie Jedi.

Such disillusionment with the publication’s script means that much of the heavy-lifting relies upon the artistic skills of Marika Cresta, and the Ringo Award-nominee doesn’t appear to disappoint – most notably when she pencils Kelnacca superbly somersaulting his way through more Nihil tormentors in a double-splash page set a year after the Starlight Beacon was destroyed. Coupled with proficient colorist Jim Campbell, it’s simply a pity that the illustrator isn’t given more dynamic action sequences to draw, as opposed to a series of death scenes and dialogue-driven flashbacks.

Writer: Cavan Scott, Artist: Marika Cresta, and Color Artist: Jim Campbell