Sunday, 31 December 2017

All-Star Batman #6 - DC Comics

ALL-STAR BATMAN No. 6, March 2017
As a concept, the idea of Mister Freeze waking up “nearly five hundred people around the nation [currently] sleeping in ice, held in cryogenic stasis” and eradicating all other life through the release of a millennia-old deadly bacteria, is a pretty solid one. Unfortunately for this comic’s 84,296 buyers however, Scott Snyder’s decision to step away from the (tried and tested) traditional storytelling technique to one where the tale is told through the words of a narrator, is disastrously detrimental and arguably acts as a significant barrier to any enjoyment “DC Comics” presumably hoped to bring by publishing this adventure.

Admittedly, not everything is wrong with the Harvey Award-winner’s writing. For example, he wonderfully tricks the reader at the start of “Ends Of The Earth” by fooling them into believing it was a young Bruce Wayne who “had to memorize a poem for a school assignment” when it was actually Victor Fries. Yet such bookish cleverness isn’t enough to tie down any perusing bibliophile with the rest of the dialogueless drivel the New York author has on offer within this twenty-three page periodical, especially when the former cryogenics expert’s plan is supposedly thwarted by the titular lead having earlier infected himself with a virus which “hidden… in his body, his blood” would “when his skin was exposed… become airborne…”

Just as off-putting as the narration style though has to be Mark Simpson’s disconcerting and oft-times somewhat confusing artwork. There’s a lot to admire in Jock’s early frames as the Batman stoically stalks through an Alaskan blizzard, some “three hundred miles north of the Arctic Circle”. Whilst the Scots-born illustrator’s renderings of Freeze’s carbon-bonded ice zombies are as chillingly well-conceived as the biologically tough creatures are apparently immune to the effects of batarangs. But as soon as the action abates, and Nora’s husband settles down to the sedentary telling of “over fifty years worth of dreamers, all hoping to be woken up one day to a better world”, the scratchy drawing style starts to appear wooden, angular and downright unattractive.

Sadly, there’s little to like with this magazine’s secondary story, “The Cursed Wheel” either, despite Snyder’s attempt to throw his audience straight into the action by having Batman and Duke facing one of the Riddler’s explosive conundrums right from the opening splash-page. Featuring the typically colourful and characterful visuals of Francesco Francavilla, this short-lived crossword game using an apartment block and its aghast occupants makes little sense whatsoever due to its rushed pace and inaccessible over-reliance upon its fanbase having previously read up on Thomas’ journey as the Dark Knight’s latest side-kick; “You need to be patient. You’re doing great work, but you’re only half-way through the wheel."
Script: Scott Snyder, Artist: Jock, and Colors: Matt Hollingsworth

2 comments:

  1. I must admit the art doesn't look that good and I do think great art work can carry a poor story. As I am catching up on Rebirth I may give this one a miss.

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    1. Giving this title "a miss" would be a good call, Undercoat, tbh, as it was a short-lived series of 14-issues I believe, and I dropped it well before that. However, I would strongly recommend picking up the first five issues as a graphic novel, as despite its choppy plot its drawn by John Romita Junior and contains loads of Batman's Rogue's Gallery.

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