Thursday 14 February 2019

Geek-Girl #4 - Markosia Enterprises

GEEK-GIRL No. 4, January 2019
Deftly tying up all this mini-series’ previous plot threads in light of Sam Johnson’s decision to make this title an ongoing publication (utilising the funding platform “Kickstarter”), Issue Four of “Geek-Girl” arguably starts somewhat slowly before blossoming into a full-on action-fest involving Chromex, Terry, the League of Larcenists, Neon Girl and undercover telekinetically-powered operative Tyler. In fact, by the time Pig-Head is busy serving his “quirky bunch of villains” a formidably-sized pizza-feast, prior to “the briefing on today’s job”, and a furiously frustrated Sandra has finally managed to contact a hung-over Ruby Kaye, all of this comic’s main cast are clearly in position for artist Carlos Granda to prodigiously pencil one pulse-pounding climax; “I told you to be ready. I’ve got where the League of Larcenists are! I’ve texted you the details -- Get over there now. I’ll meet you!”

Of course, that doesn’t mean that this twenty-eight page periodical rests upon its dialogue-driven laurels for its entire opening third either, as its creator even manages to provide an evening visit to Munchers diner with plenty of punch when Summer James, Mariella and “Little Miss Popular” are suddenly robbed at gun-point by a seriously incompetent mugger. Instantly donning her “power-inducing super-tech glasses”, an incensed Kaye soon overpowers the Batman-masked thug courtesy of a table to the face, and simultaneously provides just the sort of the ‘pizzazz’ Maine College’s co-educational student needed to get Geek-Girl “back in the game.”

Interestingly however, despite Ruby being “back in the costume” by the time a cybernetically-enhanced Neon Girl literally crashes in upon Pig-Head’s plans, and rather whimsically quotes Mel Brooks’ 1974 American satirical Western film “Blazing Saddles” as she punches through the secret headquarters’ brick wall, this comic’s conclusion is not as straightforwardly scripted as its readers may have anticipated considering “Maine's First Lady of super-heroing” is leading the charge. Indeed, Sandra’s “hell bent” decision to soar off in chase of Chromex and Terry’s escaping armoured truck leaves a wholly out-matched titular character facing almost the entirety of the Larcenist’s “serious tech” and “a guy whose brain has been fused with a pig’s” who isn’t afraid to use them upon the bespectacled brunette.

Astonishingly for a book which has previously depicted its super-heroes suffering from all manner of physical beatings and maimings, Johnson actually pens for this intense laser beam-filled finale to reach a satisfying conclusion, as Kaye’s unsuccessful attempt to replicate Al Pacino's “Say hello to my little friend” scene from the movie “Scarface” is salvaged at the last second by Neon Girl’s return and Tyler’s revelation that he’s working for Mister Carlyle. True, Pig-Head loses a hand during the cataclysmic conclusion, whilst Chromex luckily lives to commit crime another day, but such intriguing developments are actually soon overshadowed by the prospect of Geek-Girl potentially teaming-up with the chain-smoking power broker’s telekinetic in this series’ next edition…
The regular cover art of "GEEK-GIRL" No. 4 by Carlos Granda

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