Showing posts with label Dungeons Of Doom. Show all posts
Showing posts with label Dungeons Of Doom. Show all posts

Thursday, 18 June 2026

Dungeons Of Doom #2 - Marvel Comics

DUNGEONS OF DOOM No. 2, April 2026
It’s debatably a little difficult for anyone perusing this thirty-page periodical to shake off the notion that they’re somehow participating in a game of “Dungeons & Dragons” rather than simply reading a comic penned by Phillip Kennedy Johnson and Benjamin Percy. Indeed, this mini-series’ second instalment throws so many of Gary Gygax’s well known tropes at its audience, whether that be the all-seeing Eye of Khonshu, a mysterious Skull-Shaped Herb and the well-named Hammer of Treachery, that with each passing challenge any and all bibliophiles will feel that they’ve somehow outwitted another of Doctor Doom’s deeply buried dangers.

Perhaps foremost of these short-lived episodes is the one following Major Simmons and his depleted squad of American soldiers. Desperate to regroup alongside the formidably strong Red Hulk, this party of adventurers arguably appear to have the most humanity of the different “warring global factions” inadvertently hurled into “Doom’s most secret, most forbidden dungeons.” However, if any onlooker thought such a motivation was somehow going to protect them from the horrors trapped behind brick and mortar, they are soon put right – courtesy of their commanding officers’ well-meaning move to allow a limbless cadaver to somehow once again speak its words of magic.

Likewise, despite solely consisting of a lone Wakandan, the story of Umbra bravely diving into so ghastly a pit of unholy terrors appears just as riveting. Admittedly to begin with the white-clad operative does appear to be little more than a “thief” transgressing Latveria’s sovereign territory for their own ends. But such a label soon falls flat when its revealed that the agent’s mission is to penetrate a chamber packed full of T'Challa’s national treasures which Doctor Victor Von Doom has clearly stolen from the Black Panther's kingdom over a period of time.

Finally, the notion that a single publication featuring the work of five different artists would ordinarily be somewhat scoffed at by most comic book critics. And yet the illustrations of Justin Mason, Robert Gill, Carlos Magno, Georges Jeanty and Karl Story all seem to blend together quite magnificently, with only the odd strangely-sketched image of General Thunderbolt Ross’ colourfully-skinned alter-ego making those perusing Issue Two of “Dungeons Of Doom” momentarily doubt Senior Editor Jordan D. White’s decision to utilise so many talents all together.

The regular cover art of "DUNGEONS OF DOOM" #2 by Leinil Francis Yu & Romulo Farardo Jr.

Wednesday, 22 April 2026

Dungeons Of Doom #1 - Marvel Comics

DUNGEONS OF DOOM No. 1, March 2026
Announced at New York Comic Con 2025, this supposed grappling with “the aftermath of One World Under Doom” probably surprised a fair few of the bibliophiles who nonchalantly picked it up off of the spinner rack. For whilst the thirty-page-periodical is arguably a little clunky in its unconvincing premise of several opposing military-based factions somehow surviving a seriously long fall down into the deepest depths of Victor Von Doom’s underground chambers, as well as being a highly touted limited series which shockingly only consists of just three instalments, Issue One of “Dungeons Of Doom” makes for a compulsive read.

Indeed, whether by design or simply happy happenstance, writers Phillip Kennedy Johnson and Benjamin Percy manage to imbue the repeated assaults upon “The Monster’s Den” with plenty of pulse-pounding action and genuine gusto. Of particular note has to be the sudden appearance of Hydra, who having watched the Western Army visibly weaken itself against Latveria’s Freedom Fighters, decide to join the fracas with a massive aerial assault; “All that was Doom’s is now Hydra’s! Take down that gate! Kill anyone we find inside!”

However, it is the subsequent segments focusing upon the different factions’ survivors deep below the surface which really should capture the audience’s imagination; especially when they encounter “a mutant who should never have been born” and a multi-limbed monster straight out of a Dungeons & Dragon’s manual. These isolated episodes are really well-penned and somehow manage to both hold the attention, as well as inform any onlookers as to the personalities behind the considerably-sized cast. Furthermore it also seems intriguingly unlikely that many, if any, of the combatants are going to survive the experience, particularly within the Hydra faction where their leader quickly demonstrates his willingness to cold-bloodedly murder any member of his squad who threatens his chances of survival.

Quite superbly bringing all this mayhem to life are the artists Justin Mason, Robert Gill, Carlos Magno, Georges Jeanty and Karl Story. Sadly, it isn’t made abundantly clear just which illustrator has pencilled which sheet. But that doesn’t debatably matter thanks to color artist Guru-eFx who does a first-class job of bringing everyone’s drawing styles together into an enjoyable gestalt thanks to his own palette choices.

The regular cover art of "DUNGEONS OF DOOM" #1 by Leinil Francis Yu & Romulo Farardo Jr.